About the Game
Dead Shift is a survival-horror game where anything can be used as a weapon. Drive abandoned vehicles through crowds of zombies, explore vacant stores and homes, and try to make sense of what has happened.
It is currently being developed by Punk Labs (makers of RocketDock) for the XBox 360.
Game Engine Features:
- Custom Deferred Renderer
- Accumulative Screen-Space Ambient Occlusion (a la Gears of War 2)
- Diffuse, Normal, Specular and Emissive Mapping
- Directional, Point, and Spot Lights
- Directional Self-Shadowing
- Depth of Field
- Motion Blur
- Bloom
- Medium Dynamic Range (Don’t ask!)
- Mesh Instancing
- Early-Z Pass (reduces overdraw)
- Color Filtering
- Fog (yeah, yeah)
- Custom Physics Engine
- Rigid Body Dynamics
- Sphere, Ellipsoid, Box, Polygon, and Ray Support
- Sort-and-Prune Broadphase Collision
- Kd-Tree Spacial Partitioning
- Vehicles!
- Custom Animation System
- Instanced Skinning
- BVH Motion Captured Animations
